Airport Rush Privacy Policy

Effective October 26, 2026 · Developer: Airport Rush (airportrush.app) · Contact: support@airportrush.app

Airport Rush is a puzzle game for Android, published by Airport Rush (airportrush.app), "we" in this policy. It explains what happens to your information when you play. In short:

1. Gameplay statistics (GameAnalytics)

We use GameAnalytics (GameAnalytics ApS, Denmark) to understand how the game is played, for example which levels are too hard. The GameAnalytics SDK in the game sends:

We use this data only for statistics, balancing the game and fixing errors, never to identify you or to show you ads. GameAnalytics processes it on our behalf under its privacy policy. The same connection also downloads game settings (remote configuration), such as coin rewards and difficulty numbers, so we can tune the game without an update. Nothing about you is uploaded to do this.

Your choice: turn Settings → Share Usage Data off and the game stops sending events from then on. The game works the same either way.

2. Ads (Google AdMob)

The game shows ads from Google AdMob, a service of Google LLC (Google Ireland Limited in the EEA, UK and Switzerland). There are two kinds:

To show ads, measure them and prevent fraud, the Google Mobile Ads SDK in the game collects and shares with Google:

Google uses this data as described in How Google uses information from sites or apps that use our services and the Google Privacy Policy. The ads are limited to content suitable for general audiences with parental guidance (rated PG at most).

Other ad networks. AdMob lets other ad networks bid for each ad. Some ads may come from Meta Audience Network (Meta) or Unity Ads (Unity Technologies). Their SDKs in the game collect the same kinds of data as Google's above (IP address, advertising ID, interactions with ads, diagnostics) to show and measure their ads, under Meta's Privacy Policy and Unity's Privacy Policy. Where the law requires consent, they are among the partners in Google's consent form (section 3).

3. Your choices about ads

4. Measuring our own advertising (Google Firebase, Meta)

We advertise Airport Rush on Google and on Meta (Facebook, Instagram). To learn which of our ads bring players who enjoy the game, and to show our ads to people like them, the game uses Google Analytics for Firebase (Google) and Meta's App Events SDK (Meta Platforms Ireland Limited in the EEA, UK and Switzerland, Meta Platforms, Inc. elsewhere). They receive:

They receive nothing else about how you play, and never your name or anything you type.

Google uses this data as described in the Google Privacy Policy, and Meta under its Privacy Policy.

5. Reminders (notifications)

The game can show at most one reminder a day on your phone, for example when your daily boarding pass is ready or a weekly event is about to end. Reminders are scheduled on your device; no data is sent to do this. Android asks for your permission before the first one, and you can turn them off at any time in Settings → Reminders or in your phone's notification settings.

6. Data stored on your device

To remember your progress, the game saves files in its private storage on your device:

We never receive these files. If backup is turned on for your phone, Android may include your game progress (not the pictures the game keeps to start faster) in your device backup in your Google account, so it can come back when you reinstall the game or set up a new phone. On Android 9 and later that backup is encrypted with your screen lock. You can turn device backup off in your phone's settings (usually Settings → Google → Backup). The files on your device are deleted when you uninstall the game or clear its storage in Android settings.

If you sign in to Google Play Games, the game also keeps a copy of your game progress (not your settings) in your Google account through Google Play Games Services, a service of Google, so you can continue on another phone. Google stores it on your behalf and we never receive it. You can delete it in Settings → Cloud Save → Delete Cloud Save, or with the rest of your Play Games data in the Google Play Games app.

7. Device permissions

Sky Dash can be steered by tilting your phone; it reads the motion sensor only while you fly and stores and sends nothing from it. The game does not use your camera, microphone, contacts, files or precise location.

8. Test versions

Pre-release test versions (for example, Google Play closed testing) also keep a local log of level attempts on your device: level number, time spent, number of taps, boosters used, coins won, whether the level was cleared, and a random number that tells one installation from another. The log contains no name, contact details, device identifiers or location. It is never sent automatically. If you are a tester and choose to copy it (Settings → Copy Test Log) and send it to us, we use it only to balance level difficulty, and we delete it on request.

9. Google Play

The game is distributed through Google Play, which handles downloads and updates under Google's Privacy Policy. If you have allowed your device to share usage and diagnostics data with Google, Google Play may give us anonymous, aggregated crash and performance reports. These reports do not identify you. Now and then, after a good win, the game may ask you to rate it with Google Play's own rating card; Google handles your rating, and we never learn whether you rated.

10. Keeping, deleting and your rights

GameAnalytics keeps gameplay statistics for a limited time under its retention rules, and we see them only as statistics. Depending on where you live (for example, in the EEA, UK or California), you may have the right to access, correct or delete personal data, or to object to its use. Because we don't know who you are, the quickest ways are the in-game switches above and resetting your advertising ID. You can also email support@airportrush.app: we will answer within 30 days and pass deletion requests on to GameAnalytics, Google (Firebase) and Meta. For data Google or Meta collect for ads, you can also use their own controls: myaccount.google.com and Meta's Privacy Center.

11. Children

The game is intended for players aged 13 and over and is not directed at children. We do not knowingly collect personal information from children under 13. If you believe a child has used the game, contact us and we will help, including with Google's data controls.

12. In-app purchases

The game shows a shop with coin packs, bundles and a No Ads pass, but they cannot be bought yet. When purchases open, they will be handled by Google Play, and we will update this page first. We never see your payment details.

13. Changes to this policy

If the game changes in a way that affects your data (for example, if purchases or other online features are added), we will update this page at airportrush.app/privacy before releasing that version and change the effective date above.

14. Contact

Airport Rush · Website: airportrush.app · Email: support@airportrush.app